Unity+VR+Raw EMG


by mfer

Unity+VR+Raw EMG

Hello, i'm developing a VR game in unity using de EMG raw data, i already use it to control some variables in the game. Now i want to use the raw EMG data with out perform de sync gesture at the beginning of the sesion, but i'm having some problems with that, the myo do the lecture of EGM but it stars to vibrate and it does not stop until i disconnect de bluethoot USB, even if i do not call the vibrate mode in my code… Have someone tryed something like this? Can someone help me please?
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